Heists
Can you make a name for yourself in the underground?
Borrow money to open a store at an underground bazaar, hire thieves and smooth operators, and complete heists to stock up on your wares. Become truly infamous before you draw the wrong kind of attention - your fate depends on it.
Built in 9 days for Godot Wildjam #91.
Tips and Instructions:
Please play in full-screen to get the best quality of art and fonts!
Engage hirelings to send on heists - they have a probability of failing or succeeding
- switch between the heist map and the noticeboard with W / S.
- Try to keep notoriety low - some items are more dangerous to sell than others!
- Don't ignore the loan shark.
- use the speed buttons for a faster paced experience
- Dismiss customers whose requests you don't want to fulfill- don't have the wares? Or are they just not offering enough?
Credits:
Art by McNelly
SoundDesign using sound and music from freesound.org and opengameart.org
Game and System Design by Icelus and McNelly
Programming by Icelus and McNelly
| Status | Released |
| Platforms | HTML5, Windows |
| Rating | Rated 4.3 out of 5 stars (3 total ratings) |
| Author | McNelly |
| Genre | Simulation, Strategy |
| Made with | Godot |
| Tags | Crime, resourcemanagement, shopmanagement, storemanagement, theft |
| Content | No generative AI was used |
Download
Development log
- Post Jam Update43 days ago



Comments
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I'm surprised nobody else has posted a comment yet. This is a cool game. Somewhat stressful at times, but overall a cool experience with a good mix of music, visuals and theme.
Thanks so much for taking the time to post the first, and for checking out the game! I'm really glad you liked it despite the occasional stress.